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Also, maps are preset and randomized, which means you have no control over how the land looks or how big the playfield is. Most can be finished in a couple hours, depending on difficulty settings (there are five), experience level and whether you are playing against computer or human opponents. #XBOX ONE CIVILIZATION REVOLUTION PC#First, Civilization Revolution games are typically much shorter than PC Civ games. But there are some important departures that merit mentioning. You could fill the Great Library at Alexandria with the differences between Civ Rev and its PC counterparts, so I won't detail them all here. There are a lot of touches like these in Civ Rev that reward you for staying in the game without forcing you to micromanage every stat and attribute. Egyptians, for example, will gain +1 movement for Rifleman once they reach the Industrial Era. There are 16 civilizations to choose from at the beginning of any match, and each have unique abilities and era bonuses, which are special attributes that kick in as the match unfolds over time. Pick-up-and-play seems to be the mantra Firaxis followed with Civ Rev. The result is a stripped-down turn-based strategy game that serves as both a great introduction to the genre for the uninitiated and a satisfying console experience for practiced PC players who want a (relatively) quick console fix. Attention has been carefully paid to pacing, ease of use, and fun, and developer Firaxis has shied away from some of the heavy lifting required of PC Civ players. Rather, it is a ground-up rebuild of the basic Civ idea, crafted with consoles in mind. Play your cards right and you'll go from scratching at the dirt with sticks to launching rockets into space, usually after hours and hours of micromanagement But Civ Rev is not just a straight port of prior Civilization games. Moving up in the world results in the growth of cities, development of new technologies and often quite a bit of military maneuvering. The Civ titles are turn-based strategy games in which the player chooses a culture (say, the Aztecs) and starts out with a single tiny village, growing along the way in an attempt to reach world dominance. For those who've never played a Civilization, a brief introduction. #XBOX ONE CIVILIZATION REVOLUTION SERIES#Bringing a quality Civ experience from the office chair to the living room couch is a challenge worthy of series creator Sid Meier's attention, and his focus shows in the franchise's latest incarnation – Civilization Revolution. #XBOX ONE CIVILIZATION REVOLUTION MODS#Also check out the awesome UI mods already available on PC.Consequently, the series has never translated all that well to consoles, where most gamers favor quick bursts of entertainment, as opposed to multi-day matches with hundreds of constantly shifting variables. #XBOX ONE CIVILIZATION REVOLUTION HOW TO#If you're perfectly happy with Civ 6 on PC, check out Mic's guides on beginners' steps and city planning, and how to choose the best civs for military or religious victories. They would effectively get another game entirely. The lesson of Civ Revolution for console players: Releasing Civ 6 on the PlayStation 4 or Xbox One might not be possible.Ī translation of Civ 6 from PC to simpler hardware could change the game so much that console gamers would not, in actuality, get a console version of the game. but with far fewer options, and very little nuance of choice.Ĭiv Revolution was generally well-accepted, but a Civilization purist could fairly argue that it did not live up to the Civilization series' reputation for complexity and depth of play. The same, basic underlying architectures were still there - cities, armies, production of culture and science, etc. Civ Revolution showed that Civ games on consoles had to lose complexity.Ĭivilization Revolution simplified the basic Civilization formula tremendously. ![]()
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